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121. Can a phoenix hit small ships? - in Ships and Modules [original thread]
I just.... Why would... Just why?!
- by Wyte Ragnarok - at 2012.04.13 09:49:00
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122. Shield Slave Sets-- Your Input Desired - in Ships and Modules [original thread]
Katherine Starlight wrote: Shield is already OP compared to armor in many many ways and applications. That's why there are so many Caldari capital ships roaming around null sec, compared to the so few Amarr and Gallente ones Tanya Power...
- by Wyte Ragnarok - at 2012.04.12 08:58:00
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123. The passive targeter and the active cargo scanner. - in Ships and Modules [original thread]
Serina Tsukaya wrote: I ponder as to how the logic ... You're playing a game with spaceships. Fire and sound in space, explosions for no reason, jump and warp drives.
- by Wyte Ragnarok - at 2012.04.10 16:05:00
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124. Catalyst. Will it stay or will it go - in Ships and Modules [original thread]
And they're removing Minmatar.
- by Wyte Ragnarok - at 2012.04.08 15:42:00
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125. Catalyst. Will it stay or will it go - in Ships and Modules [original thread]
Maxious wrote: I've heard talk on the grape vine that the catalyst is going at the next patch or soon there after. I myself kinda have a fondness for this ship and have just bought a fully researched bpo for it. But I was wondering if their was...
- by Wyte Ragnarok - at 2012.04.08 11:24:00
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126. The new scorp and the old scorp - in Ships and Modules [original thread]
No. Unfortunately there isn't a way. I too also preferred the old Scorpion model over the new, modern, symmetrical design, but as far as I know there's no way to change models/textures on your own client.
- by Wyte Ragnarok - at 2012.04.07 08:37:00
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127. Electronic Attack Frigates - Broken Since 2009 - in Ships and Modules [original thread]
+1 good list. From what I remember (and stated above), sensor damp ships will be looked at (and possibly the module as a whole), and frigates are getting the first tiericide rebalancing (though this might mean T1's, I'm sure T2's will follow thoug...
- by Wyte Ragnarok - at 2012.04.07 08:32:00
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128. Escort Carrier - in Ships and Modules [original thread]
Kaikka Carel wrote: Don't intend to get you flamiing, just asking is there a real need for this ships in highsec pvp(what you intend it to be). I think the main "need" is that a lot of people want it. And that's pretty much it. To be honest,...
- by Wyte Ragnarok - at 2012.04.06 10:51:00
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129. Escort Carrier - in Ships and Modules [original thread]
Literally take the Orca, make some small changes to HP (little additions) and take away some of the cargo space, as per the description of escort carriers being refitted civilian ships. There's absolutely no need what so ever to give a high sec sh...
- by Wyte Ragnarok - at 2012.04.05 13:06:00
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130. The tyranny of the training queue - in Skill Discussions [original thread]
I've just gotten back after three weeks in hospital. Command Ships 5 will soon finish. There are no issues with the current skill queue or training mechanics.
- by Wyte Ragnarok - at 2012.04.02 18:58:00
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131. Jita will BURN! (So what ship are you bringing to the party?) - in Ships and Modules [original thread]
Princess Bride wrote: Takes 13 Tornados to kill now? Considering there may be anywhere up to 1800, you'll need a few more Drakes.
- by Wyte Ragnarok - at 2012.03.31 21:13:00
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132. Jita will BURN! (So what ship are you bringing to the party?) - in Ships and Modules [original thread]
A shuttle.
- by Wyte Ragnarok - at 2012.03.31 18:59:00
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133. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
tl;dr the thread. The names have been fine for years. It takes a noob a couple of months (whilst they're learning the game) to realise Meta 4 > Meta 1. I'm getting more confused now with Experimental 10MN MWD. Whilst you're making the game 'ta...
- by Wyte Ragnarok - at 2012.03.02 09:50:00
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134. Blood raiders - in Ships and Modules [original thread]
Personally never noticed the NOS in a Blood Raider level 4 and I used to use a pulse tanked Nightmare. Never had any cap problems with them.
- by Wyte Ragnarok - at 2012.02.25 18:14:00
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135. Best Damnation Fit - in Ships and Modules [original thread]
For the OP: EFT: https://forums.eveonline.com/default.aspx?g=posts&t=24359&find=unread EVEmon: http://evemon.battleclinic.com/ Just threw together a fit. Meh, easy enough to do. I guess it'd look something like this: Quote: [Damna...
- by Wyte Ragnarok - at 2012.02.25 18:13:00
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136. Sticky:Incursion fixes/feedback thread - in EVE General Discussion [original thread]
Oh yes, let's all go to null sec where we can fulfill our master's wishes. Let's take part in blob fests so I don't even know which module is active. Let's go out to null and get bored in super caps that we can't really leave without a holding alt...
- by Wyte Ragnarok - at 2012.02.22 10:59:00
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137. Lvl 4 missions: Upgrade from Tengu? - in Ships and Modules [original thread]
Nightmare. Depends what you're fighting against. In Amarr space it's awesome, cuts through Sansha and Blood Raiders like a knife through hot butter. But against Guristas and Angels it sucks...
- by Wyte Ragnarok - at 2012.02.11 15:35:00
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138. Ganking Logis - in Ships and Modules [original thread]
Ah, true that. However, what if the logi isn't AFK and you don't kill it with one volley. If it starts moving whilst you're trying to get a second volley off (and before Concord get there)... Ouch
- by Wyte Ragnarok - at 2012.02.10 10:31:00
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139. Ganking Logis - in Ships and Modules [original thread]
Mmm... Tears... Good luck. That tiny whiney little signature radius could cause a problem though...
- by Wyte Ragnarok - at 2012.02.09 20:02:00
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140. New interceptors - in Ships and Modules [original thread]
That's a point! The Sentinel can't even use 5 drones! I always thought it could... It's cap recharge bonus should really be a drone bonus to be more in line with the Curse. Then ofcourse it needs its cap sorting out anyway. And sig reduction, AB +...
- by Wyte Ragnarok - at 2012.02.09 19:56:00
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